In memory of Sir Patrick Stewart  ·  1940 – 2026

IKAREE

Early AccessMeta Quest 3 / 3SPC VRNo teleporting

IKAREEThe real universe. Your starship. Your voice.

Captain on the Bridge In memory of Sir Patrick Stewart

Take the captain's chair of the deep-space explorer IKAREE and fly through the real Milky Way: some 11,000 real stars and their exoplanets, all around you in VR. Speak your orders out loud, and your AI-driven bridge crew answers, argues, advises and makes it happen.

The starship IKAREE, a long light-grey cruiser with blue-lit nacelles, drifting in front of the Milky Way.
  • The real universe, in VR

    Every star outside the windows is a real one, at its real position: about 11,000 of them, with their known exoplanets. VR is what makes it real: you look out and the Milky Way is there.

    Explore the galaxy
  • Planned

    100 missions, the whole galaxy

    Season 1 is only the beginning. About 100 missions are planned across the whole Milky Way, from the Core Worlds to the edge of the map.

    Season 1
  • Planned

    Write your own story

    A mission is one data file, no programming. Write yours, and your story and your ship live on in the galaxy. Other captains will meet them.

    How missions are made
  • No teleporting. Ever.

    IKAREE never teleports you and never slides you around. Seated, the ship moves outside the windows. In Live mode you walk on your own feet.

    Comfort
  • In development

    Your flat becomes a starship

    Stand up from your real chair and walk the bridge. Take the turbolift in the corner of your room to eight decks, from engineering to the crew lounge.

    The ship & Live mode

01Voice command

You don't press buttons.
You give orders.

There is no list of keywords and no menu between you and your ship. Speak the way a captain speaks. Six officers listen, answer in their own voices, push back when they disagree and carry out what you decide.

What you can say on the bridge

Bridge channel
  1. CaptainHelm, set a course for Saturn. Warp four.
  2. Brooks · HelmCourse laid in. Warp four, Captain. Engaging.
  3. CaptainScience, what are we looking at?
  4. Hart · ScienceA ring-plane ice station, Captain. And the rings are only about ten metres thick here. Sorry. Numbers.
  5. CaptainTactical, hail them.
  6. Cole · TacticalChannel open. They're answering. Shields stay down unless you say otherwise.
Illustrative exchange. In the game every reply is generated live.

02The bridge crew

Six officers. Six opinions.

Each one has a history, a sense of humour, a way of disagreeing and something they never say out loud. They remember what you decide.

Engineering Chief Duarte, on the intercom from the engine room.

03Trailer

Take the chair.

04The real Milky Way

Every star out there is a real one.

The sky around the IKAREE is built from astronomical catalogues: about 11,000 real stars and the confirmed exoplanets that orbit them. Pick a destination on the system map, give the order and go to warp.

Explore all 31 destinations

05Season 1

Six episodes. Your call.

Every episode starts on routine duty. Then something happens, and you decide whether to respond and how. Every episode is set at a real star, has several endings, and your crew remembers what you chose.

  1. A drifting wreck in front of a star on the IKAREE's main viewscreen. Episode 01 · HIP 95031EchoA 300-year-old distress call from a ship that never existed.
  2. A survey probe's camera view descending toward a planet's surface. Episode 02 · HD 95338Voice on the RadioPrimitive radio from an uncharted world: one young voice asking whether anyone is out there.
  3. Ancient wrecked warships drifting in front of a blue-white dwarf star, seen from the IKAREE's bridge. Episode 03 · HIP 23692GraveyardThe wrecks of an ancient battle drift around a dead white dwarf.
  4. The tactical map on the IKAREE's main screen with contacts and ranges. Episode 04 · HD 108236The CureA crippled freighter, a cargo of plague cure, and two worlds that both claim it.
  5. A vast luminous space creature in the plasma of an orange giant star, seen from the bridge. Episode 05 · EltaninHatchlingAt the orange giant Eltanin a vast creature dies, and something hatches.
  6. The IKAREE's bridge under red alert lighting. Episode 06 · BrachiumThe DefectorA scout flees across the Vaharan border with a warship on its tail and a secret to sell.

Alien encounters

First contact, through an imperfect translator.

The IKAREE serves the Planetary Union: five member species bound by a fragile charter, and five powers beyond its borders, from the Sarrakh Hegemony to the silent Custodian probes. You speak; the translator does its best. Not everything comes across.

The world of IKAREE Write your own mission

06Ship systems

A whole starship, on your word.

A survey probe's camera descending toward the surface of Mars.

Survey probes

Ride the probe down

Launch a survey probe and watch its live camera descend all the way to a planet's surface.

The tactical map on the main viewscreen with contacts and range rings.

Tactical map

Read the situation

Contacts, ranges and your own position on the tactical map. Then decide where the ship should be.

A thermal sensor view of a planet on the bridge's main screen.

Sensors

See what eyes can't

Scans and full analyses, with thermal, EM, gravimetric and life-sign views on the main screen.

Phaser fire and shield impacts during combat, seen from the bridge.

Red alert

Shields up, or go dark

Phasers, photon torpedoes, evasive manoeuvres and shield impacts. Or slip away under silent running. Lock on with the tractor beam.

Manoeuvres

  • Approach
  • Circle
  • Fly-by
  • Interpose
  • Come alongside
  • Hide
  • Slingshot

08Live mode · in development

Your flat becomes a starship.

Stand up from your real chair and walk the bridge on your own feet. Your chair stays the captain's chair, and a turbolift in the corner of your room takes you to eight decks. No teleporting: the floor never moves under you.

All eight decks and how Live mode works

09Comfort

No teleporting. Ever.

Seated, you stay in the captain's chair and the ship moves outside the windows, not under you. In Live mode you walk on your own feet. There is no artificial locomotion, no snap turning and no teleport anywhere in the game.

Comfort and accessibility

  • Seated or walkingA chair is all you need. A free room lets you walk the decks.
  • Voice firstTalk to your crew out loud. Push-to-talk on the communicator button.
  • Armrest panelsTouch them, or point with the ray.
  • SubtitlesEnglish, with Czech optional.

10Questions

Before you take the chair.

All questions

Is IKAREE a Star Trek game?

No. IKAREE is an original game with its own ship, crew, species and story. It is inspired by the optimistic starship television of the 1990s: a captain, a bridge, a crew who argue honestly, and stories built around a hard choice. It is not affiliated with or endorsed by the Star Trek franchise or its owners.

Can I write my own mission?

Yes, that is the plan. A mission in IKAREE is a single data file, not code: you describe the situation, what can be discovered, the choice and the endings, and a validator checks it before anyone plays it. Creator tools for players are in development. The goal is that your story and your ship then live on in the galaxy, and other captains can meet them.

Is the crew controlled by AI?

Yes. The six bridge officers are AI-driven characters with written personalities, histories and relationships. Their dialogue is generated live, so they respond to what you actually say. They are fictional characters, not real people.

Is there teleportation?

No. IKAREE avoids teleport locomotion completely. Seated, you stay in the captain’s chair and the ship moves outside the windows. In the upcoming Live mode you walk on your own feet, and the turbolift takes you between decks with light and sound while the floor stays still.

Dedication

Dedicated to Sir Patrick Stewart (1940 – 2026), who taught a generation that the captain's chair is about courage, curiosity and compassion.

In memory · 1940 – 2026

Early Access

Take the chair.

Early Access on the Meta Horizon Store. The public store page opens soon.

  • Meta Quest 3 / 3S, standalone
  • PC VR on Windows: Air Link, Link or OpenXR
  • Seated, voice-driven, internet and microphone required